Generators
Generators are functions which can be exited and later re-entered. Their context (variable bindings) will be saved across re-entrances. (MDN)
Concurrency Control:
You can control the flow of asynchronous operations using generators. This is useful when you need to execute tasks in a specific order.
function* taskExecutor() {
yield task1();
yield task2();
yield task3();
}
const executor = taskExecutor();
executor.next(); // Execute task1
executor.next(); // Execute task2 after task1 completes
executor.next(); // Execute task3 after task2 completes
Animation Sequences:
Generators can be used to create smooth animation sequences, allowing you to control the timing of each step.
function* animate() {
yield moveElement("element1", { x: 100, y: 200 });
yield moveElement("element2", { x: 50, y: 100 });
// and so on...
}
const animation = animate();
animation.next(); // Move element1
animation.next(); // Move element2 after element1 completes